Capcom Reveals 3DS Spin-off to Lost Planet Series
With Lost Planet's roots firmly planted on consoles, it comes as a surprise that the series will soon be making a trip to portables in the form of E.X. Troopers for the Nintendo 3DS. Taking an anime-inspired look and featuring gameplay similar to its console brethren, it appears that the franchise will be bringing some familiar elements to Nintendo's smaller screens. As sudden as the announcement is, Capcom seems to be taking an unexpected approach for the franchise on portables.
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Activision's "Project Icebreaker" Could Hurt its Reputation Among Devs

More than two years after Infinity Ward founders Jason West and Vince Zampella first sued Activision, their case is finally set to head to trial on May 29. But before the case can be heard, documents have been released which shed light on some unsavory moves Activision made prior to firing West and Zampella in March 2010.
Prior to the start of the case, there have been some developments of note. Electronic Arts, the publisher of the game being produced by West and Zampella's new studio, Respawn Entertainment, was added in late 2010 as a defendant in Activision's counter-suit; Activision alleged EA conspired with the former IW heads to derail the Call of Duty franchise, among other things. Bloomberg reported yesterday the two publishers have reached a settlement, details of which were not made available. Read More...
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A Tale of Two Television Games
It's certainly not easy to make a game based off a hit television
series; one has to only look back at properties like Buffy,
The
X-Files, and The Sopranos
to find examples of fantastic shows that transitioned into video games
via bland and uninspired adaptations. And the less said about the Home
Improvement
SNES game featuring dinosaurs, the better. Observing this
sad trend makes it all the more surprising that Telltale was
able to create a fantastic opening
to their downloadable series based on The Walking Dead.
Sadly the success that they had with the AMC hit caused an old wound to
open in the form of us thinking about the potential behind 2008's Lost: Via Domus,
and how it failed in every aspect that The Walking
Dead succeeds.
Ubisoft Montreal released their
adaptation of the ambitious ABC series at the very end of Lost's
third season. As the season finale dramatically widened the scope of
the series, Lost: Via Domus attempted to retread over the first 60
episodes by placing fans in the shoes of a brand new character. What
followed was a bland, uninspired trod through the jungle without any
focus whatsoever. Characters from the show would randomly pop-up for
the sole purpose of having fans recognize them, and strange gameplay
mechanics were shoehorned for no apparent reason. In short, the game
was a bit of a mess. So why is it that Telltale was able to succeed
with The
Walking Dead where Ubisoft
failed with Lost?

Understanding the Source
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Square's Theatrhythm Goes Back to Midgar on Nintendo's 3DS
Ever since Square unveiled the Final Fantasy VII tech demo back in E3 of 2005, fans have been demanding the company bring their 1997 RPG classic to the era of HD consoles. Instead of delivering on the goods, however, Square decided to instead release port after port of their 2D Final Fantasies, along with the 13th (and unfortunately 14th) iteration of the series. With Final Fantasy XIII receiving mixed reviews and Final Fantasy XIV tainting the brand, it seems fans just want a reminder of why they loved the series in the first place. Instead of something new and different, Final Fantasy enthusiasts ultimately crave a prettier version of VII.
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Charlie Brown + Charles Manson = Dreadline

There
are few better feelings than
being genuinely surprised by something that you had no idea even
existed. Such was the case a few hours ago when I stumbled upon the
teaser trailer for Dreadline, an upcoming PC game from Eerie Canal
Entertainment. Turns out this is the freshman title by Eerie Canal, a
new team comprised of veterans from Irrational Games and Harmonix who
worked on titles like BioShock
and Rock
Band. One
could assume that Dreadline would include Objectivism via plastic
instruments, but then one would be terribly wrong.
The game places you in the role
of a team of creatures who evidently time travel just prior to infamous
historical disasters and completely decimate the victims moments before
their impending doom. This motley crew consists of an ornery mummy,
some sort of feral cat-girl, an ominous cube that looks like it was
pulled straight from a Phantasam
reboot, and a homicidal child in a
ghost costume.
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Battlefield Getting a Call of Duty Elite-Style Service Makes Perfect Sense

Downloadable content has been one of the most popular trends this generation. Last year Activision tried to find out if a market exists for a subscription service for a non-MMO with Call of Duty Elite. As the latest numbers peg Elite subscriptions -- which cost $50 a year, or were free with Modern Warfare 3's Hardened Edition -- at 2 million, an audience does apparently exist that is willing to fork over money for more than just a la carte DLC. Electronic Arts is now rumored to be preparing a premium service for the Battlefield series which is said to be launching in only a few weeks' time.
Battlefieldo reported on Friday a "very reliable source" had shared with it a timeline for the forthcoming updates Battlefield 3 is receiving. In addition to a mention of a fifth expansion pack (beyond the already released Back to Karkand and the previously announced Close Quarters, Armored Kill, and End Game) is a strategy guide being released in June and, more notably, something called Battlefield Premium. Read More...
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Valve and GameStop Sensibly Team Up to Offer Steam Codes In-Store

Starting today you can purchase Steam Wallet codes at GameStop stores. These codes, which are available in $20 and $50 denominations, can be added to a Steam account and used to purchase content through Valve's immensely popular digital distribution service. This move may come as a surprise to some as GameStop last year purchased Steam competitor Impulse, yet it actually is a very sensible move for both sides.
For GameStop, this is another way for it to insert itself into the sale of digital content. It already offers things like downloadable content and points for the console manufacturers' respective platforms, as well as (more recently) digital PC games through Impulse. Getting a cut of money spent on Steam is an obvious benefit, but there is more to it than that. Read More...
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Capcom Pins Its Hopes on Dragon's Dogma
After Bethesda's open-world fantasy RPG Skyrim sold 10 million units, no one could blame Capcom for hoping there's room for more than just one fantasy RPG title about slaying dragons and saving the world. Dragon's Dogma represents a three year development cycle for the Japanese studio, with more than 150 developers plugging away at its design. With the game representing such a large investment, a lot is riding on how well Dragon's Dogma will fare at retail.
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